Learn to build programs and games with this simple and easy-to-follow guide designed to help develop your coding skills. The second book in the How to Code series builds on basic coding and introduces loops and repetition through clear and concise information, teamed with simple and practical tasks. From drawing shapes to giving instructions in code to building games, this straightforward guide is full of fun, hands-on coding projects that will have you confident in coding in no time!
Max Wainewright has written over 20 educational software titles for children, and many books on coding. His programs and websites have won a number of awards including BETT, ERA, and Practical Pre-School Gold Awards and are used by children throughout the world. In recent years, Max designed and developed Espresso Coding—a website used by many thousands of schools to teach coding (now called DE Coding and a part of Discovery Learning). Max lives in London with his wife and two children, and teaches coding 3 days a week in a local school.
Mike Henson grew up in Zimbabwe, but after bobbing around the world, has ended up on a little island off the south coast of England. Mike and his wife have three children, who they suspect might be monkeys, and secret plans to steal a baby hippo (it hasn't happened yet—and probably won't—ever!). Mike loves to create—stories, pictures, songs and mess in the kitchen. As an author, illustrator, and designer his main workspace is a little caravan in the garden, crammed full of books, sketch pads, pencils, and other nonsense.